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This is where you can role-play a Naruto universe using D&D 4E rules.
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 Gem Bomb

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Posts : 613
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Join date : 2010-06-12
Age : 31
Location : Behind you....naked....eating a pie...

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PostSubject: Gem Bomb   Mon Jun 28, 2010 1:06 am

Houseki Bakudan (Gem Bomb)
Ninjutsu (Requires Elemental Affinity (any))
Rank: 4 (C-Class);
Range: Throw;
Effect: Overloads a chakra storing gem;
Area: 15-ft. radius;
Duration: Instantaneous;
Saving Throws: Dex half (see text);
Chakra Resistance: Yes;
Chakra Cost: 4.

The user overloads a chakra storing gem and causes it to explode. He must throw it like a grenade any where within 15 ft. The gem has a range increment of 10 feet; failure by less than 5 means the gem will land within 10 feet of the desired target, in any direction. Failure by more than 5 means the gem will land within 2d4x5 feet of the desired target.

When it explodes, the gem deals 25 points of force damage to all creatures within range (halved on a successful Dex save) and has an additional effect based on the user's primary elemental affinity (see table below).

Elemental Affinity
  • Effect
    • Earth 10 earth damage and stunned for 1 round. (Fortitude negates the stun)

    • Fire 20 fire damage, unattended objects damaged, sets fire to combustibles. (No additional save)

    • Ice 10 cold damage and can't run or charge for 2 round. (Fortitude negates
      the run penalty)

    • Lightning 10 electricity damage and deafened for 1d6 rounds. (Fortitude negates the deafness)

    • Water 15 water damage, small fires and flames doused, damages papers and fragile fabrics, creates 10 liters of water. (No additional saves)

    • Wind 15 wind damage, small fires and flames snuffed out. (No additional save)

Expendable Components: A least, lesser or greater Chakra Storing Gem.

I have an oven with a 'stop time' button. It's probably supposed to say 'stop timer' but I don't touch it, just in case.
Health: 60
Chakra: 50
Speed: 15
Dexterity: 15
Strength: 15 (25)
Intelligence: 15
(Red Eyes Active)
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