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This is where you can role-play a Naruto universe using D&D 4E rules.
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 Double Size Technique

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Posts : 613
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Join date : 2010-06-12
Age : 31
Location : Behind you....naked....eating a pie...

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Rank: Genin
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PostSubject: Double Size Technique   Wed Jun 23, 2010 12:22 pm

Baika no Jutsu (Double Size Technique)
Ninjutsu [Akimichi Hijutsu]
Rank: 2 (C-Class);
Range: Personal;
Target: You;
Duration: 2 round/level (D);
Saving Throws: None;
Chakra Resistance: No;
Chakra Cost: 4.

This low-level ninjutsu takes the user's body as a base, and enlarges it. Every bone in the body grows, and the skin stretches to accommodate the new surface it has to cover. As a result of this technique, the user finds himself one size category larger for the duration of the technique, and gains the following benefits: +2 Strength, -2 Dexterity, +2 Constitution, and -1 size penalty to defense and attack rolls, +4 bonus to Grapple checks and his Fighting Space and Reach are now 10 ft. x 10 ft. and 10 ft.

The user's equipment as a result of this technique is also enlarged and gains 1 size category.

On the round the technique should end, the user may spend a move-equivalent action to sustain the technique and renew its effect on the same round, instead of having to spend another full-round action; doing so still costs the user the same Chakra Cost as it would if he used the technique normally. This technique's effects do not stack with other non-permanent size increases, but will overlaps said effects and make them stronger if possible.

A strong enough attack may dispel this technique. If the user is hit by a ranged or melee attack that deals damage greater than his new Constitution score, he must make a Fortitude save (DC 20) to retain the technique.

If the user used this technique in a day, it must consume twice as much food to avoid being Fatigued the next. A character using this this technique without the Akimichi Toughness feat becomes Exhausted.

I have an oven with a 'stop time' button. It's probably supposed to say 'stop timer' but I don't touch it, just in case.
Health: 60
Chakra: 50
Speed: 15
Dexterity: 15
Strength: 15 (25)
Intelligence: 15
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